Thank you all for your help. Here is the new version. I still think I need
to play with the orientation of the wood texture on the upper part of the
bace but at least now it doesn't look like it's been atacked by a Zebra.
I'm not going to worry too much about adding something like a sky sphere to
reflect sence this modle will end up in a larger seen with walls roof and
objects to provide reflecting texture.
Once again thanks for the help.
JFMILLER
"Martin Magnusson" <lov### [at] frustratedhousewives zzn com> wrote in message
news:3D6### [at] frustratedhousewives zzn com...
> The brilliance keyword is pretty important when working with metal
> textures. Bump it up to brilliance 5 or 10 or so. Also, reflective
> surfaces need something to reflect in order to look good. Try adding a
> sky_sphere.
>
> And as jfmiller said, rotate the wood pattern. I would try rotate x*95
> for the wooden cylinder.
>
> / martin
>
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